Game
Temporal Slip
6 years ago

Update: After some down time, I am just about back to where I was before an unexpected crash wiped out a large chunk of the game. Still working on it, hopefully with some real progress coming soon.




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Here is a wireframe profile of the entire level so far. Exterior is almost done, and starting to fill out the interior with individual rooms, lighting, and puzzles.

Mood lighting is being overhauled. Which version looks better?

The gears are turning, and version 0.04 is close to being ready. The release draws near.

It has definitely spotted you.

#unrealengine #adventure #horror

The lighting won't be this bright in the final product, but here is a shot of some fancy #architecture

#unrealengine

Upgrading the main menu screen.

Some fancier architecture and objects to fill out the interior of the complex.

Have a seat. You may be here a while.

#unrealengine #adventure #horror

Sparking bucket bomb: one of the few truly new things I've been able to add in months.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^