Just wanted to say I'm continuing this project. Last post I made on my profile was me saying I would cancel this game, and technically a large amount of the story I had worked on is going to change. Rather than this just being a redemption arc for Dark, I'm probably doing this in various "acts" mocking various over used movie/tv tropes. Muppy Muddington Tales Act 1 will be a spoof on the typical Haunted House Horror Movies(The ones where stupid teens go into stupid place and do stupid things and get killed by random "scary" monster version 5 billion) with a small redemption arc side plot. Act 2 will likely be a mock the of the generic "I have friends so I defeat evil" type show with finishing off the redemption arc. Anyways, in terms of development I've got some good progress on the engine, and worked it back to the point it was before the last crash that destroyed a lot of my projects(which was a very barebones engine but still).I don't have an estimated release date, but once I get a few areas done I'll share a demo. Also making the old one public again temporarily.
Next up
Test footage for a potential Undertale fangame I might work on. Probably won't get too far with it though, I don't have many concepts in place other than for the main character.
I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!
Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.
Wanted to try my hand at digital painting, I like how it came out.
Sonknik Hegeogg
I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).
Since Mickey Mouse became public domain earlier this year, I wanted to try and draw my own version!
So apparently GMS2 has a sequence editor. I stopped using it after 1.4, so I was unaware of that so I've been trying to animate frame by frame. I pulled an all nighter trying to re animate the first few cutscenes, this was the result. Still VERY W.I.P.!
Gave him a striped shirt and some spikier hair.
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