Just wanted to say I'm continuing this project. Last post I made on my profile was me saying I would cancel this game, and technically a large amount of the story I had worked on is going to change. Rather than this just being a redemption arc for Dark, I'm probably doing this in various "acts" mocking various over used movie/tv tropes. Muppy Muddington Tales Act 1 will be a spoof on the typical Haunted House Horror Movies(The ones where stupid teens go into stupid place and do stupid things and get killed by random "scary" monster version 5 billion) with a small redemption arc side plot. Act 2 will likely be a mock the of the generic "I have friends so I defeat evil" type show with finishing off the redemption arc. Anyways, in terms of development I've got some good progress on the engine, and worked it back to the point it was before the last crash that destroyed a lot of my projects(which was a very barebones engine but still).I don't have an estimated release date, but once I get a few areas done I'll share a demo. Also making the old one public again temporarily.
Next up
Finally re-did the designs for the main trio in my new style.
Tried to practice drawing some more with a certain hedgehog.
Gave him a striped shirt and some spikier hair.
I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).
After several shipping delays *it* has arrived DUN DUN DUN!!!
Happy Crisis
Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do
Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.
New demo released! Things are getting really crazy in my personal life so I probably won't be able to work on this for a month or two, and it's very buggy so keep that in mind Mac & Linux Builds will release soon. It wouldn't build so I'll try again later












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