Game
Crash Bandicoot: Landed

1 year ago

Update to that grass shader, made it look a little better (in my opinion). It also can be disabled in settings, for performance reasons and if you just don't want it since it really only adds detail and has no bearing on the art style




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Thought it'd be cool to show off what the first island looks like so far, so here's a few screenshots.

May as well drop another preview

Just a little test recreation of The Woods of Light I've been working on. Not a 1:1 recreation, just made it to make it.

I need to just show how the game looks while playing in-editor compared to the sandbox I just released. So here's a short video. The differences have me pulling my hair out trying to figure out what the hell is going on with it.

Not Dead Yet!

Development has Re-started! Read below..

I've been hard at work making some of the basic features in Rayman. Here's the purple lums in action, well, in a screenshot. Thinking about posting a little playthrough of the Woods of Light level I've been making

Christmas update is actually close to done, I'm deciding to just drop it when I feel its fine. Remember it is extremely WIP still, and this is the last sandbox release I do till a proper future demo. This is not going to have a lot to it

Did some work on a new area, nothing here *yet*

Christmas update, coming sometime soon! #CrashBandicoot #Fangame #indie