Game
FNaF World XL
8 years ago

Updated models


Figured I’d announce that I’m updating the character models to a higher quality. For some examples of what’s changing, please refer to either the thumbnail or the header.

UPDATE: Well, the joke is over, though I am actually updating the models a bit here and there. I guess keep an eye out for updates to the thumbnail and header when that happens.



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Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

How about we change things up?

The more things change, the more they stay the same.

Motivation has returned in a substantial enough way.

Figured it out.

Version 1.2.0 is here!

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

New project is having a fun, early outing.