Game
Rogue Runner

4 years ago

v0.1

Adding movement to the player character.




0 comments

Loading...

Next up

v0.3

Adding the basic roguelike attack - player bumps into something and does some damage.

v0.5.3

The final part of implementing the turn-based system. This now includes the interactive elements (doors, chests, etc).

v0.5.1

Continuing to implement the turn-based system. Now we add the enemy choice into the turn...

v0.2.1

A good example of how a simple change can be completely underestimated.

v0.2

Adding a distance counter to the game.

v0.5

Starting to implement the turn-based system of the game.

v0.4

Adding treasure chests that a player can open and reveal randomised contents. Just getting the system in for now.

v0.6

Added some basic move and attack AI for the enemies in the game.

v0.5.2

Continuing to implement the turn-based system. Now we update so the game can cope with more than one enemy in a room.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity