Next up
v0.2.1
A good example of how a simple change can be completely underestimated.
v0.5.1
Continuing to implement the turn-based system. Now we add the enemy choice into the turn...
v0.3
Adding the basic roguelike attack - player bumps into something and does some damage.
v0.4
Adding treasure chests that a player can open and reveal randomised contents. Just getting the system in for now.
v0.6
Added some basic move and attack AI for the enemies in the game.
v0.5
Starting to implement the turn-based system of the game.
v0.5.2
Continuing to implement the turn-based system. Now we update so the game can cope with more than one enemy in a room.
v0.5.3
The final part of implementing the turn-based system. This now includes the interactive elements (doors, chests, etc).
v0.2
Adding a distance counter to the game.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
0 comments