Next up
v0.2
Adding a distance counter to the game.
v0.4
Adding treasure chests that a player can open and reveal randomised contents. Just getting the system in for now.
v0.5
Starting to implement the turn-based system of the game.
v0.2.1
A good example of how a simple change can be completely underestimated.
v0.5.2
Continuing to implement the turn-based system. Now we update so the game can cope with more than one enemy in a room.
v0.3
Adding the basic roguelike attack - player bumps into something and does some damage.
v0.5.3
The final part of implementing the turn-based system. This now includes the interactive elements (doors, chests, etc).
v0.5.1
Continuing to implement the turn-based system. Now we add the enemy choice into the turn...
v0.6
Added some basic move and attack AI for the enemies in the game.
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!










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