Next up
v0.5.1
Continuing to implement the turn-based system. Now we add the enemy choice into the turn...
v0.2.1
A good example of how a simple change can be completely underestimated.
v0.1
Adding movement to the player character.
v0.5.3
The final part of implementing the turn-based system. This now includes the interactive elements (doors, chests, etc).
v0.3
Adding the basic roguelike attack - player bumps into something and does some damage.
v0.2
Adding a distance counter to the game.
v0.4
Adding treasure chests that a player can open and reveal randomised contents. Just getting the system in for now.
v0.6
Added some basic move and attack AI for the enemies in the game.
v0.5
Starting to implement the turn-based system of the game.
We are under attack!
0 comments