Next up
v0.2
Adding a distance counter to the game.
v0.5.3
The final part of implementing the turn-based system. This now includes the interactive elements (doors, chests, etc).
v0.2.1
A good example of how a simple change can be completely underestimated.
v0.5.1
Continuing to implement the turn-based system. Now we add the enemy choice into the turn...
v0.5
Starting to implement the turn-based system of the game.
v0.1
Adding movement to the player character.
v0.6
Added some basic move and attack AI for the enemies in the game.
v0.4
Adding treasure chests that a player can open and reveal randomised contents. Just getting the system in for now.
v0.3
Adding the basic roguelike attack - player bumps into something and does some damage.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^










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