Next up
v0.5.3
The final part of implementing the turn-based system. This now includes the interactive elements (doors, chests, etc).
v0.1
Adding movement to the player character.
v0.2.1
A good example of how a simple change can be completely underestimated.
v0.2
Adding a distance counter to the game.
v0.3
Adding the basic roguelike attack - player bumps into something and does some damage.
v0.5.2
Continuing to implement the turn-based system. Now we update so the game can cope with more than one enemy in a room.
v0.5.1
Continuing to implement the turn-based system. Now we add the enemy choice into the turn...
v0.6
Added some basic move and attack AI for the enemies in the game.
v0.5
Starting to implement the turn-based system of the game.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)










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