Next up
v0.2.1
A good example of how a simple change can be completely underestimated.
v0.5.2
Continuing to implement the turn-based system. Now we update so the game can cope with more than one enemy in a room.
v0.5.1
Continuing to implement the turn-based system. Now we add the enemy choice into the turn...
v0.6
Added some basic move and attack AI for the enemies in the game.
v0.3
Adding the basic roguelike attack - player bumps into something and does some damage.
v0.5
Starting to implement the turn-based system of the game.
v0.1
Adding movement to the player character.
v0.5.3
The final part of implementing the turn-based system. This now includes the interactive elements (doors, chests, etc).
v0.2
Adding a distance counter to the game.
Chiaki Nanami!










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