Next up
v0.5.1
Continuing to implement the turn-based system. Now we add the enemy choice into the turn...
v0.2.1
A good example of how a simple change can be completely underestimated.
v0.5
Starting to implement the turn-based system of the game.
v0.1
Adding movement to the player character.
v0.5.3
The final part of implementing the turn-based system. This now includes the interactive elements (doors, chests, etc).
v0.6
Added some basic move and attack AI for the enemies in the game.
v0.3
Adding the basic roguelike attack - player bumps into something and does some damage.
v0.2
Adding a distance counter to the game.
v0.5.2
Continuing to implement the turn-based system. Now we update so the game can cope with more than one enemy in a room.
Another house i made long time ago.
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