Next up
v0.2.1
A good example of how a simple change can be completely underestimated.
v0.4
Adding treasure chests that a player can open and reveal randomised contents. Just getting the system in for now.
v0.5.3
The final part of implementing the turn-based system. This now includes the interactive elements (doors, chests, etc).
v0.6
Added some basic move and attack AI for the enemies in the game.
v0.1
Adding movement to the player character.
v0.5.1
Continuing to implement the turn-based system. Now we add the enemy choice into the turn...
v0.5.2
Continuing to implement the turn-based system. Now we update so the game can cope with more than one enemy in a room.
v0.2
Adding a distance counter to the game.
v0.5
Starting to implement the turn-based system of the game.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
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