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v0.2
Adding a distance counter to the game.
v0.5.1
Continuing to implement the turn-based system. Now we add the enemy choice into the turn...
v0.6
Added some basic move and attack AI for the enemies in the game.
v0.5
Starting to implement the turn-based system of the game.
v0.2.1
A good example of how a simple change can be completely underestimated.
v0.5.3
The final part of implementing the turn-based system. This now includes the interactive elements (doors, chests, etc).
v0.4
Adding treasure chests that a player can open and reveal randomised contents. Just getting the system in for now.
v0.1
Adding movement to the player character.
v0.5.2
Continuing to implement the turn-based system. Now we update so the game can cope with more than one enemy in a room.
We are under attack!
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