Next up
v0.5.3
The final part of implementing the turn-based system. This now includes the interactive elements (doors, chests, etc).
v0.3
Adding the basic roguelike attack - player bumps into something and does some damage.
v0.2
Adding a distance counter to the game.
v0.2.1
A good example of how a simple change can be completely underestimated.
v0.5.1
Continuing to implement the turn-based system. Now we add the enemy choice into the turn...
v0.1
Adding movement to the player character.
v0.6
Added some basic move and attack AI for the enemies in the game.
v0.5.2
Continuing to implement the turn-based system. Now we update so the game can cope with more than one enemy in a room.
v0.4
Adding treasure chests that a player can open and reveal randomised contents. Just getting the system in for now.
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
0 comments