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v0.5.1
Continuing to implement the turn-based system. Now we add the enemy choice into the turn...
v0.6
Added some basic move and attack AI for the enemies in the game.
v0.5.3
The final part of implementing the turn-based system. This now includes the interactive elements (doors, chests, etc).
v0.5.2
Continuing to implement the turn-based system. Now we update so the game can cope with more than one enemy in a room.
v0.2.1
A good example of how a simple change can be completely underestimated.
v0.4
Adding treasure chests that a player can open and reveal randomised contents. Just getting the system in for now.
v0.3
Adding the basic roguelike attack - player bumps into something and does some damage.
v0.2
Adding a distance counter to the game.
v0.1
Adding movement to the player character.
art comission.
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