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v0.2.1
A good example of how a simple change can be completely underestimated.
v0.5.3
The final part of implementing the turn-based system. This now includes the interactive elements (doors, chests, etc).
v0.6
Added some basic move and attack AI for the enemies in the game.
v0.5.2
Continuing to implement the turn-based system. Now we update so the game can cope with more than one enemy in a room.
v0.5
Starting to implement the turn-based system of the game.
v0.3
Adding the basic roguelike attack - player bumps into something and does some damage.
v0.1
Adding movement to the player character.
v0.2
Adding a distance counter to the game.
v0.4
Adding treasure chests that a player can open and reveal randomised contents. Just getting the system in for now.
art comission.
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