Game
Arkinum's Project: Magi War
4 years ago

V4 quick notes:

Added a wheel menu that pauses the game

Made the beginnings of an inventory system

Trimmed away some of the fat and the game is now a little bit better optimized




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v7.0 quick notes:

-New Tile Set

-Dialogue System

-Area Transition

-Shop System

v5.0 quick notes:

-Trimmed off a lot of fat

-Made a drop script that drops weapons of different rarity and stats

-Added a new monster

-Bunch of minor tweaks and changes

v6.0 quick notes:

-Updated the inventory system.  Player can now equip drop weapons.

-Pressing the swap weapon key now toggles between equipment slots.

-Revised the inventory control buttons a bit.

-Save system.  Rough draft, but still operational.

Update on Main Game Progress. 2

As usual see the text graphic for a written explanation.

v8.0 quick notes:

-4 New Maps

-The Beginnings of a Game Loop

​Update on Main Game Progress. 1

Since Game Jolt only allows for an unsatisfying amount of text per devlog, I've included the more in depth devlog text as an image file.

Fan art for Foolish I'm feeling kinda better so I drew this

Path of Kami: The Evolution of the Lore

Have a good Boi

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve