Game
Arkinum's Project: Magi War
4 years ago

V4 quick notes:

Added a wheel menu that pauses the game

Made the beginnings of an inventory system

Trimmed away some of the fat and the game is now a little bit better optimized




0 comments

Loading...

Next up

​Update on Main Game Progress. 1

Since Game Jolt only allows for an unsatisfying amount of text per devlog, I've included the more in depth devlog text as an image file.

v6.0 quick notes:

-Updated the inventory system.  Player can now equip drop weapons.

-Pressing the swap weapon key now toggles between equipment slots.

-Revised the inventory control buttons a bit.

-Save system.  Rough draft, but still operational.

v7.0 quick notes:

-New Tile Set

-Dialogue System

-Area Transition

-Shop System

Update on Main Game Progress. 2

As usual see the text graphic for a written explanation.

v5.0 quick notes:

-Trimmed off a lot of fat

-Made a drop script that drops weapons of different rarity and stats

-Added a new monster

-Bunch of minor tweaks and changes

v8.0 quick notes:

-4 New Maps

-The Beginnings of a Game Loop

Successful landing

#screenshotsaturday

"Our work is never over" they said.

I-Buki

Mio-Da!

Ibuki Mioda!

So here's the first of the zodiac signs i will make for the next weeks.