Game
FNaF World XL
6 years ago

Version 0.3.1 is live


Hey, all!

So I see a few people have already dived into the game... and just as quickly I noticed a few things I forgot about. Whoops.

Anyways, let's fix that!

Fixes:

-Store items and textboxes should no longer intrude in events they aren't supposed to display on (Looking at you, Fredbear and Purplegeist!)

-Returned Purplegeist's health back to it's intended (and much higher) health settings

I'm pretty sure that's all the issues that needed addressing. If there's anything else that needs immediate fixing, feel free to let me know.

'Till next time!



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Suppose it's rude to come back doing polls without showing some sort of progress for it.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Yeah, we're doing this.

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

That time of year again.

I might be having too much fun with this process...

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.