Next up
player UI is coming together.
while im redoing a lot of things to get all these various ships flying, here's a redesign i did on the industrial ship. i want to have the ships possessing stable docking ports for gameplay use, so some features needed to be added
limited working code for painting planets, not all the sections work right just yet, sadly.
things to come sometime after christmas wraps up. till then, i'll be taking a short vacation off devwork
screenshots
v1.75 is 99.9% done
the amount of things left to add/change should take barely a day, if that
...
the UI states work now.
ingame machines and gameplay build progressing.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
















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