Game
starflight tech demo






6 years ago

version 1.5 is live!

-cleaner UI

-warp ability removed

-more things to fly to

-better shipflight

-certain 3D angles and metrics that weren't fully zero-G before, got successfully broken, and can now rotate freely




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the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.

testing the mood and ambience of things as i get player control systems wired into the text frontend.

https://www.bitchute.com/video/00du3SJynXC2/

v1.75 release and gameplay

bitchute was being a bastard about processing the video for 4 days in a row, so i had to delete the old upload and try again. sorry for the delay

v1.75 out now

*it's 2am, do you know where your O R B is?*

in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.

designing new space locations for the warp travel update

the idea is many of these locations can be tightly explored by a ship with good enough piloting.

player UI is coming together.

despite an entire backbone rewiring, we are so back.

crowdfunding this project: https://www.subscribestar.com/err-arachnica

#strategy #scifi #textadventure #rpg #4X

ingame machines and gameplay build progressing.

HUD test