Next up
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
things to come sometime after christmas wraps up. till then, i'll be taking a short vacation off devwork
the UI states work now.
testing the mood and ambience of things as i get player control systems wired into the text frontend.
player UI is coming together.
screenshots
v1.75 is 99.9% done
the amount of things left to add/change should take barely a day, if that
while im redoing a lot of things to get all these various ships flying, here's a redesign i did on the industrial ship. i want to have the ships possessing stable docking ports for gameplay use, so some features needed to be added
designing new space locations for the warp travel update
the idea is many of these locations can be tightly explored by a ship with good enough piloting.
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
https://www.bitchute.com/video/BRk7DMIwqfLA/
build timelapse - ROYALTY WARHAMMER
i was going to save this for after new years but have it now. happy yuletide
0 comments