Next up
A long time ago I updated the game, but I finally uploaded it. Added more stages, new tracks and palette improvement.
The Final Update has been released.
More info in the article below.
I finally found a way to fix the slowdowns in Last Chance Act 0.
Also, here are the full pics of Sonic and his doppelganger from the intro scene (the I AM GOD part), including their super forms and one from bloopers.
Now I declare this project FINISHED.
The Legacy Version is here, for those who asked me to reupload the older releases.
Of course I won't keep the old stuff, like those old embarrassing dialogue arts and that poorly programmed boss fight, equally embarrassing.
Anyway, I hope you enjoy it.
The final update is coming.
Version 5 is here. An update after SAGE 23. Click on Read Article to see what's changed.
Coming soon - Native gamepad compatibility, without the need of JoyToKey. You'll be able to map the shoot, jump and dash buttons if the game detects the gamepad.
The same will be done to the original Sonic Blasting Adventure.
Version 4.0 is finally here. Better late than never.
The final update is here. Check the article to see the changes.
All my thanks to all of you, for supporting this project ever since its first builds.
For now, I'll take a rest from game development. I have no plans for new projects.
Version 4.0.1
- Fixed a glitch while using Zero's saber after kicking a wall (the animation didn't even start).
- Improved "READY" title and Falcon Armor X's sprites.
- Intro Stage, Space Stage and Ending themes replaced (Same themes, but improved).
1 comment