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Megaman X in Sonic Blasting Adventure

4 years ago

X sprites - Before and After




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The Final Update has been released.

More info in the article below.

Version 4.2 is here. This version will be featured in SAGE 2023, if it gets approved.

- Ancient Ruins has been revamped

- Rather than dying for no reason, the characters will "break the 4th wall" if Robotnik escapes.

Honestly, how low can someone go to steal arts from my game and make such lousy edits out of it? If you want to make stuff, do it with your own effort — DON’T STEAL OTHER PEOPLE’S WORK.

"É, tá bom..."

Some people pointed out that Sonic’s Spin Dash was very slow. Good news — I'm working on a way to make it faster.

And yes. Green Hill is looking a lot more like Swamp Hill right now.

Version 4.0.1

- Fixed a glitch while using Zero's saber after kicking a wall (the animation didn't even start).

- Improved "READY" title and Falcon Armor X's sprites.

- Intro Stage, Space Stage and Ending themes replaced (Same themes, but improved).

The Showdown

Version 5 is here. An update after SAGE 23. Click on Read Article to see what's changed.

Oh well, another thief...

https://gamejolt.com/games/SG/1050929

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Version 7 is here

This update came after "Version 6.6.6". Number 7 has a meaning of "finished work". This version also celebrates its 10th anniversary. Updates in the article below.