Game
Megaman X in Sonic Blasting Adventure

2 years ago

X sprites - Before and After




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The Legacy Version is here, for those who asked me to reupload the older releases.

Of course I won't keep the old stuff, like those old embarrassing dialogue arts and that poorly programmed boss fight, equally embarrassing.

Anyway, I hope you enjoy it.

The final update is coming.

A new update has been released. I've improved some of the dialogues, included changing "I was able to escape" with "I managed to escape". The alignment has also been improved.

Aside from that, not many major changes were made.

Coming soon - Native gamepad compatibility, without the need of JoyToKey. You'll be able to map the shoot, jump and dash buttons if the game detects the gamepad.

The same will be done to the original Sonic Blasting Adventure.

Opening with bloopers, just for fun.

A long time ago I updated the game, but I finally uploaded it. Added more stages, new tracks and palette improvement.

The Final Update has been released.

More info in the article below.

Trivia time (Read Article)

The final update is here. Check the article to see the changes.

All my thanks to all of you, for supporting this project ever since its first builds.

For now, I'll take a rest from game development. I have no plans for new projects.

Fun fact: The intro stage's name (Point F940412) is a reference to my birth date. Year 94, month 04, day 12.