Game
Immortal Sins
6 years ago

Version D0.31 Update 3 released!


Changelog:

Game:

  • Overhauled memory management and pre-caching.

    • May fix a bug where the game would (in rare cases) remove some important images for the game too early.

  • Updated some of the game’s libraries.

  • Overhauled the resource checks for the battle options.

  • Added a feedback window. This will appear if the game crashes and the user opted-in for error reports.

  • Changed the E. Skill to Enemy Skills (Enemy S. in the actor commands).

  • Swapped the enemies in the Rogue Lair with Rookies.

  • Bug fixes.

Northbridge:

  • Improvements on the error reporting system.



0 comments

Loading...

Next up

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Who did this?

A small teaser for the next tech test.

An updated title screen.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

It's going to take a while, but I am adding translations to the game (like Greek, as shown here).

Took a while, but all of the implemented chapters have Greek translations now. It's smooth sailing from here on out.

Jump List returns in the next update.

Taking the wraps off. For real this time.