we need voice actors! https://www.castingcall.club/projects/blu-s-familiar-diner-place (every male character role is taken, now only females are needed)
not the most important part of the game, but yeah it would nice to add VA on Dialogue, Game Over screens etc
Next up
PvZ CI finally got a second private beta release after a long time (only took a bit more than a year) containing 2 fully functional levels. I'd say it's pretty stable, only certain visual effects are missing. This may mean that development will be faster.
One night, a very overwhelming one. The game may be ready sometime in 2026. Art by: @MarineBlue ![]()
Sketch: @NowhereBunny
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Winter Gaming.
family photo!! I swear that in these two months we have made progress Character concept art by @NowhereBunny ![]()
a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare
ALL ZOMBIE NEW ANIMATIONS (Classic Zombie, Disco Zombie, Polevaulting Zombie, Classic Screendoor Zombie, Construction Zombie) Art & Animation: @MarineBlue ![]()
NEW BANNER Drawn by: @MarineBlue ![]()
Speedpaint: https://www.youtube.com/watch?v=A6Y2lFjDWLc PvZ CI's Discord Server (More frequent updates): discord.gg/tBD3hnCpT4
The demo might be released soon, maybe early 2026, I'm working hard to finally have something playable
There hasn't been much progress in the last two months, the only thing I can share with yall is this piece of concept art of one of the new plants
every day closer to finishing















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