we need voice actors! https://www.castingcall.club/projects/blu-s-familiar-diner-place (every male character role is taken, now only females are needed)
not the most important part of the game, but yeah it would nice to add VA on Dialogue, Game Over screens etc
Next up
We're back to normal, thanks to @NowhereBunny
for writing that funny april fools post for me, here's a cool Blue art for ya'll.
PvZ CI finally got a second private beta release after a long time (only took a bit more than a year) containing 2 fully functional levels. I'd say it's pretty stable, only certain visual effects are missing. This may mean that development will be faster.
NEW BANNER Drawn by: @MarineBlue ![]()
Speedpaint: https://www.youtube.com/watch?v=A6Y2lFjDWLc PvZ CI's Discord Server (More frequent updates): discord.gg/tBD3hnCpT4
Polishing the Horde & Reworking the Basics
Loading screen Art by @Tharamar33
and @MarineBlue ![]()
One night, a very overwhelming one. The game may be ready sometime in 2026. Art by: @MarineBlue ![]()
Sketch: @NowhereBunny
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The demo might be released soon, maybe early 2026, I'm working hard to finally have something playable
a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare
PvZ: City Invasion (Beta) - Level 1-2 Demo video (with mixed languages cause multiple language support is still a wip) Join PvZ CI's Discord server: discord.gg/tBD3hnCpT4
















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