Game
Hello Neighbor: Hidden Spirits
10 months ago

We're looking for someone who can model items and stuff for the environment in the 60s-90s style that old Hello Neighbor is known for. If you think you can make quality models that fit the game's style, then shoot me a DM on Discord!




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Trophies are now implemented :)

In the next update, you can expect to find loads of secrets and... lore????? >:)

(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

Added proper window jumping and swearing when the Neighbor is in hunt mode

it took forever. but we finally added a bug reports and feedback page to the server.

so start reporting bugs reports and feedback there. so we can actually start fixing stuff again.

since we came back from a long dev hiatus

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!