Game
Hello Neighbor: Hidden Spirits
2 years ago

We're looking for someone who can model items and stuff for the environment in the 60s-90s style that old Hello Neighbor is known for. If you think you can make quality models that fit the game's style, then shoot me a DM on Discord!




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Added proper window jumping and swearing when the Neighbor is in hunt mode

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

Trophies are now implemented :)

We're not Dead. yet at least. development is slow

We should have a new development video out by November :)

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

This will be a real feature in the game

You will be able to do this