Game
Fell Seal: Arbiter's Mark - Demo

6 years ago

We redid most of the UI visuals for the game this week. It looks much slicker now!
We'll prepare another free demo build with all the changes soon, but in the meantime...


In continuing our preparations for our imminent release, we’ve released version 0.9.2 of the game this week, with a slew of balance tuning changes and some additions to the UI, including redoing all the UI graphics to give them a new and slicker look.

You can see all the details on our steam notes.
Here’s what the basic new UI looks like for character panels:

5d09244d8fe61.png

Progress Report

We’ve been quite busy this week, as usual. On top of the above changes, we’ve also been working on the Ancient Path dungeon and we have 1 more encounter left to create for it before it’s all finished!

We also added “class masteries” to the game: once a unit masters a class, they will receive a small permanent bonus to various stats from then on. Switching to a different class will not remove the bonus: it’s permanent and always there. Mastering all classes will stack up all those bonuses.
The bonuses can be viewed in the class selection screen:

5d09244ec2c1f.png

Otherwise, lots of bug fixes, balance changes and some UI improvements. There’s still a lot of balance tweaks we want to get in and a few more UI upgrades as well, so stay tuned!



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