WEEEEELLLLLL: GOOD NEWS !!! A colleague of mine (https://gamejolt.com/@LightDeveloperRU) helped me a lot with the timeline implementation. So I can already say 75% that the first alpha test of the editor will take place in December of this year :)
Next up
21 subscribers ... Guys, where did so many of you come from? It was only 11
Saving trigger data via XML works best ...
Finally! New trigger type fully operational!
All generations
I probably tried for 2 days to come up with a normal look for her, but judge for yourself how it happened
Yay... Again bugs!
... Again
I apologize for the long lack of news. School, colds, impending exams...
In general, there are a lot of problems, but... As I free time, I will post everything that may be interesting
For example: I made the final prototype of the editor.
posY + sin(val1 / sp) * frc
Strange, the code goes astray...
News 01/15/20 ..?
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