Welcome back!
This week, we’ve got our first winter-themed preview. But before we get to that, let’s check out an improvement to last week’s water.
As you can see, the area below the water is now blue, to make it appear more watery. It kind of looked like that in last week’s gif, but that was due to the color of the background. Hopefully this new effect will help differentiate between foreground and back.
And now for the titular post section: the ice physics!
This game’s winter world will feature, as can be expected, lots of ice and snow, but it’ll also have another aspect that we’ll see more of later on.
One last point to bring up is more about the game’s page than about the game. I realized that I had forgotten to turn off ratings for the alpha demo, so I did that. Once the full game comes out, I’ll re-enable them.
That’s all for this week. Stay tuned next week for more wintery content!
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