This week’s post shows off the game’s breakable blocks.
You also may have noticed the new ground texture. This one has more shape to it than the old one’s formless dirt.
I also implemented a way to climb walls, based off of a suggestion made on the discord server (which you should totally join).
It’s October, which means it’s the time of year for spooky stuff. So hopefully I’ll be able to include some of that in the coming weeks.
Stay tuned!
0 comments