Game
Hello Neighbor: Hidden Spirits
2 years ago

Well, the day has finally come. A stable build of the demo has finally been created. All that's left is the release trailer, and you all can finally get a sample of what we have in store for Hello Neighbor: Hidden Spirits.




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Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

Added proper window jumping and swearing when the Neighbor is in hunt mode

Happy anniversary! (Well technically as of writing this. it isn’t the anniversary anymore) enjoy the teaser for the new hidden spirits. Gamejolt page will be updated in the coming days. With new information etc

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

Trophies are now implemented :)

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!