Game
FNaF World XL
6 years ago

What's next for XL?


Hey, all! Figured a quick update on the future of XL wouldn't hurt.

So obviously right now the game is at Version 0.3, which I think people are having an alright time with. The current goal is to get things working up to Version 1.0 (Which will be as close as I can make it to the original Update 1/1.1, albeit with all the extra XL padding I've been working in.)

After that, I do have a few story ideas brewing. Not gonna say much about what they'll be about right now, but by the end of development (whenever that ends up being), we should end up with at least four big story lines that will follow Update 2.

For now, though, I will mainly be focusing on content for V 0.4. Thanks to the earlier poll, new/returning enemy additions will use the original games' sprites until I finish up their models, rigs, and animations. (It's a pretty tedious process for even one character, so it will take a bit.) I'll also be working to fix stuff I partially added in V 0.3, such as the Dusting Fields, and possibly get in the fishing minigame I keep putting off. Who knows?

Well, that's all the news I have for now.

'Till next time!



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Next up

That time of year again.

Can it be done?

(Also, Happy New Year)

I might be having too much fun with this process...

New look, new direction.

I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.

Suppose it was rude to take down the demo and not at least show off something as compensation.

Suppose it's rude to come back doing polls without showing some sort of progress for it.

Yeah, we're doing this.

Mini Progress Update:

Motivation came back for a bit, so I figured I'd use it to bring Minibosses back into the fray

(Also working on a demo-specific sidequest that hands out powerups.)

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.