Game
FNaF World XL
5 years ago

What's next for XL?


Hey, all! Figured a quick update on the future of XL wouldn't hurt.

So obviously right now the game is at Version 0.3, which I think people are having an alright time with. The current goal is to get things working up to Version 1.0 (Which will be as close as I can make it to the original Update 1/1.1, albeit with all the extra XL padding I've been working in.)

After that, I do have a few story ideas brewing. Not gonna say much about what they'll be about right now, but by the end of development (whenever that ends up being), we should end up with at least four big story lines that will follow Update 2.

For now, though, I will mainly be focusing on content for V 0.4. Thanks to the earlier poll, new/returning enemy additions will use the original games' sprites until I finish up their models, rigs, and animations. (It's a pretty tedious process for even one character, so it will take a bit.) I'll also be working to fix stuff I partially added in V 0.3, such as the Dusting Fields, and possibly get in the fishing minigame I keep putting off. Who knows?

Well, that's all the news I have for now.

'Till next time!



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No poll for today, though I figured a sneek peek at the next update's changelog is warranted.

It's been a long time coming...

Guess I did a terrible job advertising the items most crucial to this recent update.

(At least it's good to know people can find all of the discs without any extra hints on my part.)

Creative drive has returned for a bit.

Not quite the fix I've been talking about for the past few weeks, but it's at least progress.

Good news: The files are now safe at home.

Bad news: Gonna be two days until the necessary enclosure comes in so I can access the data.

...and even more backup funds I have spent just to get back to where I was.

Pain.