Game
Strafe Blaster 2
4 years ago

Whew! Finally got a first playable build out to some friends. Still so much work to do but it was nice to get a end to end game out the door. Now to wrap up the last major system, then polish, polish, polish....and polish!




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Just dropped a new trailer, all clips are from the early access build of the game.

Slowly working through the environment art for the 3rd level. It's taking a bit longer than I thought.

Finished the wave system and some early weapon fx. Almost ready with enough stuff to start passing out a early demo for some feeback!

Finally getting back to some work on SB2. Right now I'm taking a crack and working through the over all look with some early texture tests here. Before it was a random assortment of stuff so I'm trying to have a more cohesive vision.

New screenshot of the final level!

New screenshot for the end of level 2.

Some more props for the next level. Next week I will be focusing on mechanics so I might not have a screenshot, enjoy this one!

Worked on some new set dressing / story assets for DIRE. Really refining that second level to get it polished up. Still a few more props and elements to go before I'll be 100% happy.

New screenshot, currently retexturing the first level. Still a bit to go before the level is feeling good.

Got some more environmental art in, also got a blaster model in the game too. Next step is cleaning up the base level textures then a few more props. Still have a few nights in October to work on environmental art!