Game
FNaF World XL

5 years ago

While a certain poll continues to be a hot topic, here's a little sneak peek at some of the things to expect when taking on the now in-development Virus Battles.

(p.s. fixed the "infinite party swap" bug.)


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Motivation has returned in a substantial enough way.

First signs of danger.

Yeah, we're doing this.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

How about we change things up?

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

I might be having too much fun with this process...

New project is having a fun, early outing.