Game
Soviet Suckers
2 years ago

While working today I was thinking about what the look of this game should be, I thought it might be a good idea to add an outline on either everything, just players and equipment, or not at all. What do you guys think


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Like I said before I am going to detail how head shots work. When getting shot theres a default damage thats applied, when getting shot in the head, I multiply the damage by the head shot multiplier, which makes head shots deal more damage.

Currently working on head shot registration, should be done in less than a hour, I was having some trouble after implementing weapon switching which might be causing guns to only show up client side, I'll post later about head shot details.

I was working on the visuals of the players just now and I've made a couple changes, I tried to make the soldiers resemble soviet soldiers by changing the colors, Let me know if you think I should add some more cartoony designs to the soldiers.

Bester RPG-2 Model

Yesterday I worked on creating a way to choose the map you can play on, obviously the UI isn't close to being finished but it works as a base

I've finally got a good set up for the outline effect, this game looks so much better now that its not just a super bland "realistic" shooter

I definitely added too much recoil

Best RPG-2 Model

Epic Fist Punching (Gunshots and Bad Animation Included)

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^