Tweaked the Quick Load option so you can enable it even if you don't have saves (it will launch normally until you re-launch the game after saving).
Updated dependencies for better stability and performance.
Updated to .NET 9 again, now that the issue with the automatic error report is fixed.
Under the hood changes for future features.
Next up
Jump List returns in the next update.
Done some improvements to the backup system. Even added an icon to let you know that it's working.
Enjoy a nice dish, get a nice buff. What's not to like?
Waz zis? An overhauled map? Yes. Coming soon.
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
Taking the wraps off. For real this time.
Who did this?
Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
Added achievements. Because why not?










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