Tweaked the Quick Load option so you can enable it even if you don't have saves (it will launch normally until you re-launch the game after saving).
Updated dependencies for better stability and performance.
Updated to .NET 9 again, now that the issue with the automatic error report is fixed.
Under the hood changes for future features.
Next up
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
Overhauls on the way.
A small teaser for the next update.
Added a simple audio system to the launcher.
Something something... Stuff that I worked on.
Added achievements. Because why not?
Done some improvements to the backup system. Even added an icon to let you know that it's working.
A small teaser for the next tech test.
Enjoy a nice dish, get a nice buff. What's not to like?










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