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SOCORRO NALDO
"Light versus darkness. Good versus evil. Positive energy versus negative energy.
As the final battle approaches, only one shall survive...
...The Second Round!"
Coming soon - Native gamepad compatibility, without the need of JoyToKey. You'll be able to map the shoot, jump and dash buttons if the game detects the gamepad.
The same will be done to the original Sonic Blasting Adventure.
Special thanks to all of you, who played, streamed and supported the project ever since it was called Round2.exe. There is more stuff for me to say, so I'll put it on an article. Forgive the typos, english isn't my native language.
Version 5 is here. An update after SAGE 23. Click on Read Article to see what's changed.
The final update is coming.
Version 4.2 is here. This version will be featured in SAGE 2023, if it gets approved.
- Ancient Ruins has been revamped
- Rather than dying for no reason, the characters will "break the 4th wall" if Robotnik escapes.
A new update is coming. I'm collecting the feedback after SAGE 23 in order to improve the game.
For now:
- X and Zero's sprites improvement
- Return of Z-Buster (More suitable for a game like this)
Se bem que hoje em dia ele não tem mais sangue nos olhos, só a conjuntivite mesmo.
The Final Update has been released.
More info in the article below.
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