Next up
The two copyrighted tracks has been replaced now, along with a few tweaks in animations and gameplay. Now you can jump higher while running up a slope.
Small changes were made in opening scene, including an emphasis in the "not a remake" part.
A new update is coming. I'm collecting the feedback after SAGE 23 in order to improve the game.
For now:
- X and Zero's sprites improvement
- Return of Z-Buster (More suitable for a game like this)
Version 5 is here. An update after SAGE 23. Click on Read Article to see what's changed.
Did you know you could do this?
Version 4.2 is here. This version will be featured in SAGE 2023, if it gets approved.
- Ancient Ruins has been revamped
- Rather than dying for no reason, the characters will "break the 4th wall" if Robotnik escapes.
Spanish language is being added.
New update.
- Spanish Language added;
- Few script improvements;
- Reduced the space between the hud digits;
Legacy version will receive these updates as well.
Version 4.1.0 is here.
Now the game has a native joystick support, without the need of programs like JoyToKey. After you choose the language, the game will detect if the joystick is inserted, so you can map the jump, shoot and dash buttons.
The Final Update has been released.
More info in the article below.
Coming soon - Native gamepad compatibility, without the need of JoyToKey. You'll be able to map the shoot, jump and dash buttons if the game detects the gamepad.
The same will be done to the original Sonic Blasting Adventure.
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