Loading...
1,258
3 years ago

Working on a new terrain... Trees are overrated.




8 comments

Loading...

Next up

Thanks for showing your support y'all!

When the character falls on a very slanted surface, it switches to fall with physics. I had this before too, but yesterday did some big improvements on how it looks (adding its own animation and adjusting the transitions, physics collider and camera).

Physics based hand operated crane that can be used to open gratings. I've been working to get this to work more reliably. Still a bit janky but getting there.

Project(s) & Health Update

I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-

I've recently done a bunch of landscaping work on the third mission of the game. I tried to get the barren terrain type to look close to the dwarf birch dominated highlands in northern Norway. Music by https://olliojamusic.com

The Hive - Everything is a Crab

Grappling hook + timing = successful entrance

I tried a hood on the character. I don't know what I'll do yet but I'm mostly leaning towards the original look.

We started making a game about flipping tables. We ended up making all of this too.

Causing an alarm