Game
The Prabbits: Happy Dogfights



5 years ago

Working on new update of the Early Access demo (0.2.0)

A lot of new features (less punishing bomb, online lobby, local multi, smoke, ...) and corrected bugs coming to you soon!

Release of the new demo expected this weekend; don't miss out :)




0 comments

Loading...

Next up

I know that sounds boring, but the next release is also the opportunity to rework the menus! :D

I started to work on making bots for the game :) so that players can play on their own too ! See my first blogpost on the AI here: https://nodragem.github.io/Blog/post/gamedev/ia_blogpost1/

For the next release, I am improving the visuals of the game :) Bloom, Depth of Field, new VFX and hand painted skies are on the way! Above is Level 1 Now and Level 1 Before (click on the arrow on the right to see the next GIF).

I added diamonds to Happy Dogfights! they will be worth 50 coins, which is coincidentally the price of a bomb!

New title screen coming soon!

Working on a new barrel-roll move that allows players to steal the bombs of their opponents mid-air! That should help creating shifts in situations :)

Little riddle :) - Bombs eliminate players from the next round. - You get shoot down by a bullet, then the 2 remaining opponents both get hit by a bomb.

Who wins?

Release 0.3.0

You can now choose between a "Intuitive" or "Precise" control scheme and more... (see changelog below)

Working on the new HUD :) I finally make real icons for the shop buttons at the bottom, and I also try to improve the player's corners, while not eating too much screen space. You can see the progression by clicking on the right arrow.

Working on a new barrel-roll move that allows players to steal the bombs of their opponents mid-air! That should help creating shifts in situations :)