Loading...
158
Game
Somewhen
6 months ago

Working on some more #procgen in #rpgmaker!

The layouts sometimes get very interesting! Will work on the rooms and spawning of monsters and treasure chests soon!!! I even improved the compass with a full map!

#gamedev #indiegamedev #rpg #jrpg #somewhen




0 comments

Loading...

Next up

New main menu and new bust art! The background changes per menu type too!

Still trying to make a classic RPG! I had a neat scene way back when involving the ability to equip gems that interact with one another around a clock-like menu! This is what it looks like now! The more you have equipped, the faster the cogs spin, too~

Card binder 99% complete. Added some scroll bars to the scene as well a better ratio gauges and better window back to separate the elements a little more. The card collecting minigame will be lit tbh, but I will move on now to something new now.

And just like that—the owner himself of the community won the #RMjam700, congratulations to @LUKELCS for the most votes for all categories from the event!

Day 14 stuff! My daily streak on Bsky is going strong!

I showcased my new battle camera a little more! And I gave enemies some new poses. I still have to update the party's sprites...

I drew Leaven from @DevRousseau 's game; "I can fix her"

Day 1 & 2 of daily challenge. I worked on controllers, more helpful options, and some other goodies here.

I AM ON DAY 8. I post daily in other places of my daily gamedev series, but I will post some highlights here like this wonderful fixing of the title screen for the newest version!

Heavily inspired by Kingdom Hearts 2.

I do not know, but is it something like a spoiler?

In general, animations.

Not perfect yet, but you get the idea, right?