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Does anyone want sprite fonts? Here's a starter pack.
Good luck assembling it, and modify it any way you want.
I figured out an easier way to program arranging angles on a rig.
It involves choosing which body part to move, then using the mouse to calculate an angle.
Namely, angle= point_direction(x, y, mouse_x, mouse_y).
I felt some mechanics were underutilized, so I'm making an expansion.
...more or less just a side quest and extra dungeon. No more than that here.
Coming who-knows-when.
I realize some players just want to play the game and see the story, while others may actually want to use those revival items, so here's a little compromise for you all.
Also, yes, I NEED to put on that "Pro" flag everywhere.
Possible default protagonists, Charlie (guy with hat) and Bonnie (girl with dress). Using a similar palette, because I can.
I would alter the faces, but I like appeal, and without the pixel-noses, they'd look like chibis at that size.
This should help speed up the process.
...no guarantees, but until I have an official level-select menu, this'll do.
What a bunch of clowns.
First you draw parts, then program a rig for animation.
I need to work on the "What does this guy actually do" part.
Two-level demo for Robot Maid P-NA-4 is here!
...but the game's still not in active development right now.
He's coming back. ...but just this once.
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