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138
Game
Through the Thorns and Curses
3 months ago

Wound cards are one of the earliest ideas implemented in the game. They can be a real pain in the deck.

In future versions they will deal unique debuffs, but for now - you can fully rest in Town and clear your deck of wounds.




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Improved visuals for Starting screen and for the Town Still a lot of space for the improvements!

Publishing time - some screenshots updates:

- light changes

- player pawn with bow and arrow

- minor UI changes

Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).

Some WIP iterations:

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I suppose it is time to make new gameplay cut with new cards, sounds, and animations

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Preparation for scenario rotation in Demo. Fulfill the condition and reach the final tile.

Some tests for different tokens. Next step in this direction: practical token usage as markers and abilities on the map

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

work in progress - card tags and labels implementation. goal - different card groups to achieve additional play options and synergies.