Next up
Publishing time - some screenshots updates:
- light changes
- player pawn with bow and arrow
- minor UI changes
Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).
Some WIP iterations:
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I suppose it is time to make new gameplay cut with new cards, sounds, and animations
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Preparation for scenario rotation in Demo. Fulfill the condition and reach the final tile.
Some tests for different tokens. Next step in this direction: practical token usage as markers and abilities on the map
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
work in progress - card tags and labels implementation. goal - different card groups to achieve additional play options and synergies.
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