Next up
posY + sin(val1 / sp) * frc
All generations
Working on game code
News 01/15/20 ..?
Yay... Again bugs!
... Again
Strange, the code goes astray...
Saving trigger data via XML works best ...
Finally! New trigger type fully operational!
21 subscribers ... Guys, where did so many of you come from? It was only 11
I apologize for the long lack of news. School, colds, impending exams...
In general, there are a lot of problems, but... As I free time, I will post everything that may be interesting
For example: I made the final prototype of the editor.










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