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Game
Somewhen
1 year ago

Yeah, I'm starting to get lost in my own dungeons, so I set up compass points. I'll add them to future things I spawn too, like monsters and chests...

Oh, yeah, by the way, I'm working on procedurally generated dungeons in #RPGMAKER!




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Worked even more on the UI and brought the previously functional Overdrive Gauge (up to 3 OP) for a future fight between Idyll and his best bro here! Inspired by the fights Sora would have with his friends on the beach in Kingdom Hearts!

Baseball, huh?

The momentum bar will replaced by the Overdrive Gauge. More baseball theming I couldn't do before! I filled it with Baja Blast.

While I was busy with my personal life, I've been trying to figure out the aesthetic of this game and since the hourly soundtrack is made in Microsoft Music Producer (an old Windows 98 program) I've decided to make the UI retro stuff inspired :) - Martin

The 6 main characters in SOMEWHEN. It's about time!

BATTLE SYSTEM IN MY RPG MAKER XP GAME

(srry I forgot to link the post to my game :CC)

#IndieDev #GameDev #videogames #indiegames

Ha! Heh! Heh! Ha! It's over!

WIP! You can do a lot with Godot control nodes! Set up a few windows with some of my favorite shaders and point lights for a dynamic scene and background designed to look like the inside of a moving train--complete with window being pelted with rain!

¡Antes del próximo recado, la familia de Ciro debe sentarse a comer !

Pero falta su papá. Que sujeto más extraño...

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Before the next errand, Ciro and his family must sit down to eat !

But his dad is missing. What a strange man...

I'm gonna make a new action RPG with funny animal people using Blockbench and Godot 4.6!