


It’s been a minute..
Testing crouch attacks for Chaga


The barrels still require the addition of damage from players and enemies, but they already interact with each other. It is, as you can see, very optimised


Still trying to make a classic RPG! I had a neat scene way back when involving the ability to equip gems that interact with one another around a clock-like menu! This is what it looks like now!
The more you have equipped, the faster the cogs spin, too~


Conflux is out now -- Just in time for #halloween! Solve puzzles and fight monsters in search for a mysterious stone.
#lowpoly #pixelart #survivalhorror #horrorgame #indiegame
Steam Page: https://t.co/mHl2dSxvXN


Defeating strong enemies is rewarded with Skill Points! Bosses, Hunt Monsters and Rare Mobs all give Skill Points, but you can only fight them once! The stronger is the enemy, the more Skill Points you will receive! That's all. Have a good day!


daily(?) quack-o-ween development video #1




Hello, I made a character with plenty of animations. You can use it on your games and projects. It’s totally free, so if you are interested, i published it on itch: https://styloo.itch.io/mari














We would like to introduce you to a new strategic game — Blades for Hire, where you will take control of your own mercenary guild in a realistic fantasy setting.
Game on Steam: https://store.steampowered.com/app/3180000/Blades_For_Hire/