Game Dev
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Okay so I have been on that grind these past few days. I just revamped the title screen, and main menu. I think I'm finally out of mid development hell since things have been speeding up a lot lately. The game should be released by the end of next month.

3D head woohoo

Now I'm going to implement the part of the wizard a bit. His name is Sioul. He's here to assist Tamzyn in her adventure. This is the screenshot of the stats scene. Sioul doesn't fight with weapons like Tamzyn, but with spells. They make a nice team.

Another Update of The Progress of Conkar Saves Christmas

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Character Selection Update

https://youtu.be/OnfL3EGSE4M

https://youtu.be/OnfL3EGSE4M
https://youtu.be/OnfL3EGSE4M
https://youtu.be/OnfL3EGSE4M

Here is the sneak peak for the next game development project. Can you guess what the main concept of the game?

Hint: It's a mix of two games from 80s.

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Adding new enemies! Thinking about giving them an explosive ability when they get close to the player.

What do you think? Do you have any other cool ability ideas for these new enemies?

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STEAM WEEKLONG DEAL! 20% OFF

#UnderwaterDiving 1.0.7 AVAILABLE

You are an #underwater #diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20241213

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

Some screenshots, for the most anxious fans

#gamedev #devlog #roguelike #dev #pixelart #retro

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I added dragons and bats in my struckt game