Game Dev
Post about Game Dev!
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0.8.0

Ya salio la mega actualización hacia que esperas ven y juegalo aquí abajo te dejaré el link del juego

Link del juego: https://s.julianseditor.com/65eKbO

Ademas suscribete ami canal de YouTube: MaxAndTheDark

Link del trailer del capitulo 2: https://youtu.be/7z0MPfiTB9w?si=GuuD3OFckY4OWYf4

https://youtu.be/7z0MPfiTB9w?si=GuuD3OFckY4OWYf4
https://youtu.be/7z0MPfiTB9w?si=GuuD3OFckY4OWYf4
https://youtu.be/7z0MPfiTB9w?si=GuuD3OFckY4OWYf4
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Working on adding cozy exterior lighting to all 7 home styles in my indie game Sprite’s Honor! Here's how it's coming along so far😄

#screenshotsaturday #GodotEngine #pixelart #indiegamedev #cozy

This game is 99% complete. I'm playtesting the game to feel the whole game and find bugs if there's any.

Today's #screenshotsaturday show more duo bosses from the game:

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3/3: the finale

And finally, little bit of combat mechanics of the characters! (Melse and Creeg)

And I also did animation for the item selection screen (the BAG) It will probably be combined with inventory screen I showed in the previous post

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2/3 of the previous post!

Here's the wip inventory screen, with some wacky placeholder item names

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NEW MECHANIC JUST DROPPED!

Go check out the newest Devlog for Gems Of Galdryon on YouTube!

#gamedev #indiegame #pixelart

https://youtu.be/mv6u4KXo_wY?si=njDueIomMNJw7z_V

https://youtu.be/mv6u4KXo_wY?si=njDueIomMNJw7z_V
https://youtu.be/mv6u4KXo_wY?si=njDueIomMNJw7z_V
https://youtu.be/mv6u4KXo_wY?si=njDueIomMNJw7z_V

The worst is yet to come

I'm already working on horror and suspense. I want to try to deliver something coherent and at the same time thoughtful but not boring.

#IndieDev #PixelGame #ReunionFate #HorrorGame #FantasyGame #Monsters

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Sneak peek at the new UI in Lobo: The Howl Within!
Now featuring stylish location introductions when entering new areas + a work-in-progress minimap system to help you navigate the wilds.
Built in Unreal Engine 💻

finally I ended drawing these pixelarts for my upcoming game... "Nama Is In Coma"!

I only have to... make the game still.