
Post about Game Dev!


mechanics ! :)
also. i will get to work in the stage objects. i will probably get the hide and seek act 2 stage. and credits to the guy who made a bunch of toturials on this sonic.exe thing
it is sup studios!
also bye for now.
and yes i got tails to work.

Lightning spell skillcard icons



final renders. btw rig is there, but it doesn't fit the games at all. so i don't know. i'll probably post it, and then if someone wants to make it cool...
By me (edit mesh/texture), enplay(base mesh), renz (Rig)





Shout out to Isaiah Fernandez, creator of Meowise (along with many other pieces for Critter Cove). Check out more of his art at https://artstation.com/artwork/XgWw40




Some extra Ȃ̴̡̡̢̧̨̻͈͈͍͔͕̬͛̚͜͝U̶̡̅T̶̜̱͉̈́̃̄̄̐̌̈̕Ō̴̢̗̻̣̦̾̅̀̏̽̓̂͌̑̄̓̄̀͝C̷͔̹͈̘̙̓̿̓̾̉Ŗ̸̝̊͐̑͋̒̀̎̄̌̈̚͝A̸̛̹̦̯̬̙̩̰̩̬̣̍͐͋͆̐͒̈́̈́͛͊͘͘͜͝͝ͅT̴̢̛͙̠̻̪̈́̉̈̀͌̌͐̊̆͌̈́̾͆͝ art from awhile back.
Hello everyone, do you think this project has prospects?





I've changed up how enemy trap rooms are handled in #veredilia. They are now around 1.5 screens wide over just 1 screen. Which looks better and what are your thoughts?
#indiegame #indiedev #gamemakerstudio2 #pixelart #furrygame #sonicinspired