Game Dev
Post about Game Dev!
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Here's the video that was supposed to be on yesterday's post

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I'm working on Lexispell, a cozy roguelike word game with a physics twist.

I'm running a playtest very soon and I need your help! https://s.team/a/4053960/

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Sneak peek mfs

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toodles redesign

Meet paige 🌟🌟

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#UnderwaterDiving 1.0.9 BUILD 22

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20251119

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

WHO ARE U LAUGHING ATT >=(

update #1 on my dungeon platformer

- advanced player controls

- multiple levels

- pathfinding enemies

More updates coming soon

Game name Pigtrayed!

asset pack here https://pixelfrog-assets.itch.io/kings-and-pigs

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I've only been able to configure the movement and nothing else.

Jeje

The truth is, I'm very new to this and I don't know if this is a good idea. The truth is, I'm very new to this and I don't know if this is a good idea.

But I believe in this project