Game Dev
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For day 1095 of coding, I've been placing more comments throughout the code. It's definitely helping me see better at what the code does

Chapter 2 of the game is still in development! Every month, I will post a screenshot from the game's development. In addition, version 1.0.6 for ch1 was recently released, which fixes many bugs #thedarkagech2

Made a render of what the player will see when entering the second section of Depth Above, which will be featured on the next release!

https://www.newgrounds.com/art/view/darxkl05/observant-meridian

https://www.artstation.com/artwork/zxlGw2

#gamedev #horror #art #brutalist #3dart #render #ps2

Working on section B props & characters!!!

Let's start off the new year with some concept art for Arctic Awakening!

Screw it, I'm doing a QnA on The Furocious Gem. I'm also gonna leave it pinned for a few months because, let's be honest with ourselves, we're probably only getting 5-6 questions this quarter

Remodelling the characters in a pace that i'll slowly make them look more separated from Die Of Death CounterParts, expect Scambot as i kinda want him to be a skin concept for Badware

[Credits and more info in the article.]

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Early animation work for Sayri. 🎞️

Exploring weight, timing, and responsiveness as part of Champion of Lore, a turn-based, deck-building strategy game.

Still very much a work in progress, but it’s starting to feel alive. 👀

#gamedev #indiedev #wip

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