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I finally finished the promised original inventory system that took a lot of time and effort. The inventory now looks authentic, and if you noticed, the slots show the item name, and when I picked up the apple, the number 1 appeared showing the amount.

Day 19 of gamedevving about Trauma Pets

After yesterday's exhausting session i decided i would take it a lot easier this time around. Wasn't a complete waste of a day, but all i did was fix up a couple minor mechanics and re-build some others. It'll do.

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I just missed screenshot saturday, but here's the update anyways. Thanks to @Shori-shita for the suggestion. This is an important location, so it def needed some more detail.

https://gamejolt.com/games/7-Days-A-Week/1054467

GAME PAGE IS AVAILABLE, GUYS! The game will be available in Russian and English, but to understand the game, you can do without knowledge of languages

#7DAW

#IndieHorror

#Platformer

#Horror

#bendy

#ootim

paint job

Will you break the curse or become part of it?

AlcheMice is a tactical deck-building roguelike where every decision matters, every card shapes your destiny, and every game writes a different story.

Join our discord for more! https://discord.gg/jqwnPvBn5X

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Not much to show just yet, just implemented a looping system and did some sound design rework. #gamedev #horror

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Hello!

Some progresses on the illustration I was talking about five hours ago.

What do you think? I was making it digital when I decided to make a timelapse.

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Experimenting with something!

Instead of just jumping above enemies and killing them instantly, you simply get above them and you get to pick how you want to use them (jump or jump higher basically)

I will take a while working in this idea though...