
Post about Game Dev!






Level 8, The Creeping Finale, The last level of the game. It has Four different sections with a checkpoint in the middle of the level, the player must activate buttons to go through each sector.


Shout: "As long we work hard together on this. There's more way out there getting our dirty pockets paid for!"
Honey: "Ova' yonder!"
part 4/4 #gamedev #bomberman


Shout: "When you hear a BIG BANG!!"
Shout and Honey (unison): "Then ya' know it's comin' from SHOUT!! and her BOMBER GANG!!"
Honey: "Ova' yonder paw'tner!"
Shout: "No time to lose! Time to blow things up!"
Honey: "Yeehaw!"
part 2/3
Very Short Gameplay: The Goblin Raid




Level 7; The Crazy Mans Basement, this level is a small series of corridors and hallways with no real pizzle besides trying to escape the crazy man with an axe




Nightmares Awake - a teenage girl in a Soviet-era setting relives twisted classics in her nightmares. Fun fact: we first aimed for a faithful Gogol adaptation… but it felt flat, so we went psychedelic.
A short gameplay gif of the last level created for the game, 1-4: Jump Higher.
#pixelart #indiegame #gamedev #unity #platformergame

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Loading...You can try to make sense of this place by talking to its residents... Or not.
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Puedes tratar de encontrarle el sentido a este lugar hablando con sus residentes... O no.

















