RPG
Post about RPG!

Devlog 5

Hello, gaming and adventure fans!

We are currently actively working on the level dedicated to Ancient Egypt in our game! Here you will meet ancient gods and demons , dark secrets and mysteries of this amazing civilization.

20 years ago 🤯

Ah-ha!! So it works in concept, although I guess the canvas area is kinda small.
I could always make the paintings wider, but I think there's a limit to it being believable.

Collision check is weird when there's a wall behind though

Slep time!

Monon small coal mine village/hamlet

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Another new enemy: Nubero. Really happy with the looks of this one :)

#battle #fantasy #indiedev #gamedev #rpg #rpgmaker

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Introducing: the switch-up mechanic! During the enemy turn, you have two counters to choose from: jump, and hammer! The former is easier to time right, but the latter deals more damage, allowing for some risk and reward.
#marioandluigi #screenshotsaturday

Sol sprite fanart made by a fan ✨

Edit: never mind, quick fixed before bed.

Added Wall Torches, but messed up the depth value. Whoops!

Also, for some reason you can stand on them!?! (your y gets offset when over them

I'll fix it in the morning, it's way past slep time.

Morps are waiting for you to finally play with them on 7th of March, when Time to Morp will officially released❤ 🔜

Edit: Update!

...got jumpscared by daily reset again

Ok! Wall Lights are now just part of the Wall! The way I've got this set up should allow for other Wall attachments, like maybe Paintings?

The only thing you can't do yet is JUST destroy the light.