
Post about RPG!
Hmm, that's better! Camera can now be given a path to follow.







I will be attempting to convert all of my new poses into ones with smoother, subtle subpixel animation. I might even slow them down from this a bit further too. I'm really new to subpixel animation, but I think I'm starting to understand the basics.

The bestiary now has a "partners" section.

I'm testing elevated platforms in Lutaland! This will most likely be used in a later-game area, but it's fun to play around with now.


(#Showcase) I'm showcasing that you are 100% able to change the characters in-game at runtime, from male to female in a instant! Tomorow i will explain a little bit more about how traits works and how they are affecting your character.
