
Post about RPG!
Yea! Rebuilt the Eating/Reaction system!
Now the Food has a direct effect on the reaction instead of it being random.
Testing Player eating:
Carrots = Unhappy
Baked Banato = Angry
All other food = Happy
Next I need to swap that to NPC likes/dislikes









I've shown off a lot of aspects of Insectile but have glazed over what is perhaps the most important: capturing new bugs!
How can I make capturing more impactful?






























































Товарищи, коллеги и фанаты, что полюбили LN:TOD
У игры есть ТГ КАНАЛ, в котором я публикую как процесс разработки игры, моменты из жизни так и голосования, на выбор новых предметов!
Ссылочка: https://t.me/Light_night_official















