All right! The team is complete! We'll now focus on the coding of the game so we can get this demo done. Thanks for your patience and interest towards Word To Angel. Will keep you updated soon.
Did a decent rework of how Goblins act when trapped in a walled off area. Previously they'd just teleport out, now they only do that if they're in an object. They now try to recalculate a path, as well as having different path size options.