


Still trying to make a classic RPG! I had a neat scene way back when involving the ability to equip gems that interact with one another around a clock-like menu! This is what it looks like now!
The more you have equipped, the faster the cogs spin, too~



Defeating strong enemies is rewarded with Skill Points! Bosses, Hunt Monsters and Rare Mobs all give Skill Points, but you can only fight them once! The stronger is the enemy, the more Skill Points you will receive! That's all. Have a good day!


The monster between the hero and home.


Working on animated water for my retro RPG Shards of Grandeur! The static water tiles were bothering me too much. Looking forward to putting a game demo out within a couple weeks now!


Pokédoodle 96 - Drowzee
: https://gamejolt.com/p/i-went-ahead-and-made-a-palette-with-all-…

















































I tried my best. It's also my first time making a stylistic name thingy (whatever it's called)
@KrisMaking 's OC, Kris! I hope you like it ;)

