
Post about Unreal Engine!



Decided to rework the style of trees, also started optimizing (again)
Kinda improved the neighbor's ai, not sure. but now it seems like he loses less of a player (still modkit, still ue 4.20)

For this week's #throwbackthursday, @RetroLaserStudios has drawn a mysterious sign pointing us to a town just down the road. Wonder what secrets it holds...

Welcome to the Everdawn: Rise of Survivors devlog! I’ll share the development of this survival game set in a post-apocalyptic world, including technical details and technologies used. Join me!


Hey, guys, it's been a long while but we are back with some great news.
We just released a new demo and have officially launched our Kickstarter.
Follow for more updates
Steam: https://store.steampowered.com/app/1834200/Lost_In_the_Storm/
Kickstarter: https://www.kickstarter.com/projects/nexsle/lost-in-the-storm?re…























I haven't been here in a while, problems, burnout.
but I'm still here and I'm still bringing you content!!!
I've done a lot of things in technical terms, optimized the project. made 30% of the puzzles and now I'm doing the decoration inside the house



I seriously started making a fan game based on "Hello Guest"! Here are the models that I have so far (Bonus: New render of the guest.

