Hey everyone! Hope you're doing well. I'm still working on the Unreal Engine survival game, and I’ve started a remaster. Yesterday, I finished the character!
Here are a few screenshots for my upcoming Original Game Project. I thought I'd share some of these Work-in-Progress screenshots with you all. Have a great day, everyone!
Here is an early version of the Lobby area in a much larger fnaf vr fangame im working on. This one will probably be the last fnaf vr fangame i work on, at least for a while
🎮 Testing out the new distraction mechanic and fine-tuning the enemy AI's hearing in Lobo! Now you can throw objects to mislead enemies and sneak through more strategically.
I've made a volumetric shader for local fog and smoke. Density variation was really challenging to make but I got a good result after some hours and tricks.
new wip. optimized the project even more, made new plants. improved the postprocess. more design for the house. about my condition-- terrible turns out i have autism with a high degree of masking. i literally get tired of socializing